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Danger Dude

Page history last edited by Danger Dude 12 years ago

Name: Danger Dude

Aliases: The Teenage Hero, The Lightning warrior, Peasant (Villain Ariston only)

Secret Identity: Paul Breznel

Birthplace: Klutztown, PA

Occupation: Highschool Student

Group(s): Keystone CrusadersThe Natures

Age: 15

Height: 6'0'.

Build: Athletic

Eyes: Dark Brown

Hair: Black

Weight: 175 lbs

Education: Highschool Freshman (Secret self taught Genuis)

Catch Phrase: "Yeah Whatever", "I come at a moment's notice. I strike Strong and True with the storm at my back. I am the Lightning Warrior!", " English Please!!!" (other people after Danger Dude does Tech Talk)

Sidekicks/Teamates: AID (Artificial intelligence Database, sidekick), Justice Boy, Zoomanoid, Flame Fox (The Natures), Aqua Devil (The Natures), Earth Demon (The Natures), Frost Fiend (The Natures), Gale Viper (The Natures), Shinging Idol (The Natures)

Family & other: Joe Breznel (Father,mentor, Justice Boy), Alia Breznel (Sister, Zoomanoid), Sandy Breznel (Mother), Chuy Lee (Grand Nature, Master), Jane Breznel (Future Daughter, Danger Girl), ? (Future Wife), Jason Wells (Future Nephew, Justice Lad), Josh Keruz (Dusk, Best Friend) Crystal McAndrews (Friend, Ex-Crush), John Beckins (Good Friend), Dragonheart (Magic Advisor), Will Chakur (Bully), Kevin Huts (Favorite Teacher), Freida Glacies (Girlfriend)

 

Origin: Paul was viewed as gifted since he was in kindergarten. He grew up wanting to learn more and more, becoming an accomplished Genius by the age of 12, Little did Paul know, but his lightning fast brain was the result of an unseen and abnormal meta ability given to him by fate itself. This fact of Paul’s genius was kept secret by his father wishing his son to have a regular life, not the life of a kid genius. Not only that, but his father also instilled the idea of Good verses evil from a young age. Paul grew up on his dad's stories about heroes rising up to defeat the villain and win against impossible odds. But, as Paul grew to be a teenager he slowly forgot these stories an became a simple high school wiz kid. this reputation didn't help him become a socialite. In fact he was the target of many jocks and bullies. He probably would have grown up to get a noble prize for his genius before he even reached 30, but then one day...

 

     Paul was in gym class one day. Paul's big brain was useless in sports and he was of course picked last. During a game of basketball Paul was taken by surprise and accidentally knocked the ball up and far away. This was very bad as the other kids already didn't like Paul and now he had done it. Paul was only seconds from pain before he used his phone's flash to stun the surrounding bullies. While they adjusted their eyes Paul made a mad dash for the door. He locked the door and took off knowing they would keep coming via the other door. Paul used some quick thinking to maneuver his way back to his locker and his hoodie which he used to make a slapdash disguise. With that Paul had avoided Danger, but little did he know he was being monitored the whole time.

 

     Paul's little detour had made him miss the bus home and, left with no other choice, took up a strange man with a scar on his face's offer for a ride home. The man told Paul that he was a recruiter of sorts for gifted people. He had been monitoring Paul for sometime now and though he would be perfect for his organization. When Paul question why he had chosen him the man said he had found some of Paul's inventions like rocket boots and battle Armor. Paul refused saying he had never made such things, but when he got a better look into the man's eyes he could tell he didn't plan on using Paul for good. Paul told the man that he can't get away with it. The man then told Paul that he was just a weak, defenseless, kid and could never stop him. Paul realize he was right and got out of the car now in front of his house.

 

     Paul walking into his house in a bad mood from the drive and his dad asked what was wrong. After Paul told his dad the story his dad told him to follow him to the attic. On the way Paul's dad told him of the world of heroes that he was involved in. Paul didn't believe him but upon seeing his father's Lair Paul was dumbfounded. The stories his father told him were true. Paul then learned that his sister was also a hero. Whether he like it or not Paul was now Part of a much bigger world, the World of Heroes.

 

     Over the next few months Paul was trained in Hand to hand Combat, Marksmanship, and His own Style of Weaponry. it was also at this Point where he perfected his Idea of Artificial Intelligence making his Computer Side-kick AID. Paul created his own weapon array designed to hurt and stun but not kill. and when Paul Dawned his Sunglasses that held a communicator to AID, thermal vision, X-ray Vision, and Night vision he took on the name of the Hero Danger Dude. With his new training Danger dude Easily tracked, fought, and arrested the man who gave him a ride that day and caught the hero bug.

 

     Paul then started his work balancing the drama of teenage life and the life of a hero. In very little time Paul rounded out his weapon array with some interesting new advances in biology and mechanics. He also threw around a concept that he thought was shear genius, He theorized that he could use positive and negative Ions in the air that he could agitate and force an electric spark, he could then channel this spark through his new Danger Gauntlet and fire a Bolt of Lightning. He also developed a gun design to fire energy and if plugged into an outlet he could blow away anyone who got close to him. Both of these out of this world inventions were related to the use of electricity due to the latent meta ability that Paul was still unaware of. he was pretty good at it taking on street level thugs and even a few metas until he encountered a shadowy rouge by the name of Dusk. The 2 battled many times and each time Dusk left Paul beaten and humiliated.

 

     After further research into Dusk he found a temple in central China where there was known to be a grand master by the name of Chuy Lee. Paul saw the chance to become equal with Dusk and traveled to China. Once there Paul learned that he had a greater role than a simple hero. He learned that he was a part of an ancient society of warriors who fought alongside the elements known as the natures. Paul was to become one of these natures more specifically the Lightning Warrior. Chuy Lee, also known as the Grand Nature noticed that a good Number of Paul's weapons used Electricity. Paul finally learned that his genius was derived from his abilities he natural has as the nature of lightning. Chuy Lee told Paul that his natural born talent for creation things to channel energy was his Power as the Lightning Warrior. Since Paul Had already created his own armor and weapons so he didn't need to take and from the vault, and since He already had his hero training to fall back on his training only lasted about a month.

 

     The rest of the Natures ended up being good friends with Paul. Three of them became too friendly with Paul. The Nature of Fire, Flame Fox, the nature of Ice, Frost Fiend, and the nature of light, Shining Idol, all fell for Paul after he defeated each of them in combat. By their code and natural instincts a Nature will respect anyone who is able to defeat them in combat honorably. However, the new generation of Natures are still teenagers and those hormones combined with instinctual respect lead to infatuation. Shining Idol's crush dissipated quick enough, but Frost Fiend and Flame Fox still butted heads over Paul. Paul Didn't really know his feelings for them as of yet, because he still had mixed feelings about his school crush Crystal Mcandrews who admitted to loving him on his second trip through time where things got dire…

 

     Paul had visited the future on one of his adventures, a future where humans are forced to fight a hopeless war against Demons bent on dominating the world. The demons are led by the Vanguard of the Demon Plain, Zureticus of Pain, A Demonic creature that has the power of a dark god given human form, and he also wishes to enslave humanity and rule earth. Paul was blown away by only Zureticus’s minions in the future. Paul had gone through this before meeting and gathering the natures, when he told them all 8 natures gathered for the first of many times to fight for the balance of the earth. With the combined power of all 8 natures Zureticus and his army were held back.

 

     Eventually The Natures Disbanded again after Paul convinced his master that real world experience would be helpful training. Dusk was never caught and disappeared back into the Sprinston alleys, Devil returned to the temple to continue his training in solitude, Idol decided continue work as a hero in Klutztown, Demon returned to the temple to repair his blade which was broken in a battle, Viper decided to just wander the world, only Fox and Fiend Decided to stay in Sprinston, not wanting to give up Paul without a fight.

 

     After Checking up on the future again Paul found himself in a new predicament, namely metas from the future, each with amazing power, call the House. Each of these metas had enough power to handle a nature one on one and win, especially their leader, Card Shark. Card Shark‘s power was stronger than any Paul had faced yet. Zureticus was strong, but even he couldn‘t dream of the power that Card Shark held.. Paul was Bed ridden at the beginning of the conflict with Card Shark, and slowly the natures were hunted and taken out, until Fox captured one of the enemies and the tide turned. Paul lead an all out assault on the House. The natures prevailed and Paul left to face Card Shark alone. Paul was brutally beaten, but was saved by Dusk and Frost Fiend.

 

     Card Shark was backed into a corner and decided to use his ace, Attacking Crystal Mcandrews. Crystal was injured by him and Paul lost it. Paul’s anger helped him over power Card shark despite being far outclassed. Paul sent the House back to the future, even thought one escaped. With the conflict over Paul decided to stop beating around the bush with the 3 girls, in the end he picked Frost Fiend. With the rest of the House gone, the only loose end was Time Turner, who defected from them. With her powers she was a danger if sent back, as she could return again with the House again. On their first encounter after Paul’s Battle with the house something unusual occurred.

 

     With Time Turner altering the timeline by brining the house to the present, she made a new dimension, dimension 45929, a skew of dimension 38206. Paul got pulled into the Hollow, a Realm outside known existence, along with Time Turner. There they met the God of Dimensions, Diola. Diola Challenged Time Turner’s Right to exist and Paul volunteered to take her place in the challenge, Diola agreed and decided that Paul was to face himself in a tournament between the Pauls of alternate dimensions.

 

Identity known to: The parts of Paul's family that are hero's know his Identity as well as His good friend John Beckins and his father, every hero that has come to know Justice Boy's identity, anyone in The Natures who isn't rebel. as for people who could use his Identity Against him there are the Villains Jack Bullet, Ariston, Caretaker, Head Hacker, Overdrive, Disease (Zoomanoid's Villain, in custody), Dark Dude, Time Turner, Card Shark, Guru, Shard, Splicer, and Rock Mistress. there is also a wild card who knows who Danger Dude is and that is his Best friend, Teammate, and worst Enemy Dusk.

 

      

Personality: Paul was a very shy, meek kid through elementary and middle school. He ended up with 1 good friend, 1 crazy violent bully, and one crush that he had known for a year and never spoke to her till a year after. He always felt like he didn't belong because when most kids dreaded going to class in school, Paul was first in the class excited to get cracking. Since Becoming Danger Dude though he has managed to get the best of both worlds. He has excelled as a social butterfly, yet remained at the forfrount of his classes. the only reason Paul Hasn't skipped ahead and graduated from an ivy league college by now was because of his father wanting him to have a normal life. That hasn't stopped Paul though, School has just become a formality. Paul has learned enough outside of school to be considered more advanced in some fields than the experts. 

 

     As Danger Dude Paul becomes the same as every other smartmouth teenager with a lot of swat gear. He jokes, taunts, and enrages his enemies to the point were his annoyance could be considered a power. underneath that Danger Dude is constantly thinking about the fight and using his big brain to do it. He never makes the same move if it doesn't work. the reader will always be one step behind his thought process until, after he has won, they will say "Oh so that's what he was Doing". Danger Dude also has that thing about a hero that makes him willing to take a bullet to save a life. He refuses to let a life be lost because of him.

 

     Paul is a sweet, intelligent guy and Danger Dude is Dangerous, but good hearted. Girls seem to always fall for one of the roles Paul Plays. Paul is still young however and still never has had a relationship. until recently he never even spoke to girls. He is way to flustered around the girls who go nuts over him. Its not that he doesn't like them to, he just can't deal with it as well as he can a super computer or a maniacal villain. that isn't his only socail problem. When Paul Finds an advanced piece of Technology They explain it with complex phrases that he assumes that everyone knows the meaning of. the only person who seems to understand Paul in these moments are AID who may sometimes add to this complex rant. Frieda Glaceis has managed to learn enough tech talk to translate him, so when AID isn’t around she will translate.

 

     After Taking out the House, Paul Finally made his choice and started going out with Frieda Glaceis. They both are still new to relationships, but both seem to have it down pat. Frieda always liked Paul since he seemed to be a nice, genius, with a perfect body, even if he is rather nerdy and too smart for his own good. Paul grew close to Frieda by seeing past her rough outer appearance and found the sweet beautiful girl underneath. Paul likes her clever mind and wit and he likes that she also has an amazing body hidden under her dark clothing.

 

Powers: Genius level IQ as well as Vast knowledge of most forms of machinary, technology, computers, and  a bit of knowledge on meta anatomy and time displacment. he also has an above average comprehension of just about any subject taught at a highschool. Combat wise he has train his body to the very limit and is a master martial artist when using duel weapons, weighted whips, and hand-to-hand-combat. Is also train with pistols, single or dual handling them. Paul's natural instincts as the Lightning warrior gives him an affinity with positive and negative Ion Knowledge. He can't manipulate them himself, but he has unknowingly made many pieces of technology that can channel those Ions and make them form as pure electric energy for combat. His Teenage personality makes him always joking around and yelling smart remarks during a fight, He has begun using these to throw his enemies off their game, by making them become angry, this power also has a severe effect on Zoomanoid.

 

Equipment: Danger Dude has a wide array of weapons. Twin Combat Batons designed like a stungun to make a sort of stun Baton. Comunicator Sunglasses with Thermal, Night, and X-ray vision. The glasses also house the prescription lens for Paul so he can see perfectly in combat. The Danger Gun designed to fire pellets instead of bullets, The pellets can be Smoke, Knockout, or even a controled explosion. Danger Bolt set to fire varying levels of electricity and even a blow torch. a Danger Lash which is a blunt short baton attached to a reinforced string used for grappling travel and combat. the Danger Gauntlet which can release a smoke screen and when needed harness the power of humidity and negative charges to fire home made lightning. The Danger Vest, a reinforced bullet proof vest that holds all of Danger Dude's weapons. Danger Juice, a formula that drains Danger Dude's Blood and replaces it with Improved Substances of Oxygen which when comes in contact with the muscles and heart makes Danger Dude's Strength, Speed, and Reflexes inhuman.

 

Fighting strategy: Paul Learned from his dad that a hero that is predictable will always have a tough time in a fight, So Paul never attacks the same way if it didn't work the first time. he switches on and off between his many weapons or tries to analyze he's opponent's attack style, find an opening, and exploit it. If neither of these work then Paul has 2 fall back methods, he will Either pissed them off and hope they slip up in their rage so Paul can go offensive, or He will examine his enviroment and try to think of a way to use the things aroung him to pull out any advantage he can get. Then Paul Is forced to use his trump card, the Danger Juice or useing the danger Guantlet to fire a bolt of lightning right at the enemy, If even that doesn't work Paul isn't afraid to make a tactical retreat. He has done this before when he has been outmatched, but he normally comes back later with a plan designed to take out that enemy secifcailly. his basic form of attack is very balanced with speed and strength. His reflexes are very sharp as well and can recover and counterattack in the bling of the eye. I'd have to say if I was to place his defult hand-to-hand moves he favors a hard and fast approach, He'll round house kick you in the head, Haymaker you in the gut, or axe kick you from the air in the gut into the ground. Basicly he doesn't want to waste his time he wants you down and out fast.

 

Weaknesses: Danger Dude can make all the gadgets he wants but he can never change the fact that he is human without any meta abilites and if it hurts a human it can hurt him. also The Danger Juice which gives him powers like a meta also takes away his blood rendering him weaker or even unconscious in the middle of a fight. Not just that, but a little know weakness is that Paul is still a teenager and when he ends up a bit too close to the opposite sex he can get a bit flustered and his Fast thinking mind goes blank like that. Another weakness is that Danger dude and Paul can occasionally geek out when they come in contact with some astounding pieces of technology. Along with his mortality, Paul’s eyesight is another weakness from over clocking hours in front of a computer. He is unable to make out much detail beyond a few feet, and anything beyond several yards is completely blurred to him. Paul’s Glasses and Danger Sunglasses correct this problem, he carries spares incase they break in combat, but only 1 spare. Without his glasses Paul’s long range abilities in combat are completely shot to hell.

 

Creater's note: I, Paul Gestl, created Danger Dude Based loosely on my own life because although I'm not a genius I am a straight A student who uses his brain in bad situations like Danger Dude. Even his weaponry is based off of Ideas and Facts I know and expand on to the point of a use in a fight. I sometimes wonder If I made Danger Dude too attractive to women in my comics, but I think I balanced that with the nervousy he gets around them. the change from brainy, shy nerd to exuberant, helpful, loud mouth that Paul Brezenel goes through isn't based on the fact that every other hero does that too. I base it on the fact that I also experience that. When I was in 9th grade it was my first year in a Public school like the one Danger Dude attends. I retain the superior education style from catholic private school and easliy scored high on every test just as Paul Breznel's Secret Genius made him smarter than every other student. also it was in that grade that my personality came alive, since I was no longer isolated in a small class, just as changing from Paul to Danger Dude has that change. So I have Paralleled Mine and Danger Dude's life.right down to the bad eyesight, his is from working on a computer, while mine is from video games.

 

Rights: I retain all rights to the character known as Danger Dude including his Background, Likeness, Costume, and Name. That was just the buisness talk, I'm perfectly fine with people using Danger Dude in their own stories, as long as they read through this beforehand and don't compromise his mannerisms and abilities.

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